java netty 实现 websocket 服务端和客户端双向通信 实现心跳和断线重连 完整示例
io.netty
netty-all
4.1.97.Final
package com.sux.demo.websocket2;
import io.netty.channel.ChannelPromise;
public interface IGetHandshakeFuture {
ChannelPromise getHandshakeFuture();
}
package com.sux.demo.websocket2;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
import io.netty.handler.codec.http.websocketx.PongWebSocketFrame;
import io.netty.handler.timeout.IdleState;
import io.netty.handler.timeout.IdleStateEvent;
public class ServerHeartbeatHandler extends ChannelInboundHandlerAdapter {
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
if (evt instanceof IdleStateEvent) {
IdleStateEvent event = (IdleStateEvent) evt;
if (event.state() == IdleState.READER_IDLE) { // 读空闲
// System.out.println("关闭客户端连接, channel id=" + ctx.channel().id());
// ctx.channel().close();
} else if (event.state() == IdleState.WRITER_IDLE) { // 写空闲
System.out.println("服务端向客户端发送心跳");
ctx.writeAndFlush(new PongWebSocketFrame());
} else if (event.state() == IdleState.ALL_IDLE) { // 读写空闲
}
}
}
}
package com.sux.demo.websocket2;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.http.HttpObjectAggregator;
import io.netty.handler.codec.http.HttpServerCodec;
import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
import io.netty.handler.timeout.IdleStateHandler;
import java.util.concurrent.TimeUnit;
public class WebSocketServer {
private EventLoopGroup bossGroup;
private EventLoopGroup workerGroup;
public WebSocketServer() {
//创建两个线程组 boosGroup、workerGroup
bossGroup = new NioEventLoopGroup();
workerGroup = new NioEventLoopGroup();
}
public void start(int port, WebSocketServerHandler handler, String name) {
try {
//创建服务端的启动对象,设置参数
ServerBootstrap bootstrap = new ServerBootstrap();
//设置两个线程组boosGroup和workerGroup
bootstrap.group(bossGroup, workerGroup)
//设置服务端通道实现类型
.channel(NioServerSocketChannel.class)
//设置线程队列得到连接个数
.option(ChannelOption.SO_BACKLOG, 128)
//设置保持活动连接状态
.childOption(ChannelOption.SO_KEEPALIVE, true)
//使用匿名内部类的形式初始化通道对象
.childHandler(new ChannelInitializer() {
@Override
protected void initChannel(SocketChannel socketChannel) throws Exception {
//给pipeline管道设置处理器
socketChannel.pipeline().addLast(new HttpServerCodec());
socketChannel.pipeline().addLast(new HttpObjectAggregator(65536));
socketChannel.pipeline().addLast(new WebSocketServerProtocolHandler("/websocket"));
socketChannel.pipeline().addLast(new IdleStateHandler(5, 2, 0, TimeUnit.SECONDS));
socketChannel.pipeline().addLast(new ServerHeartbeatHandler());
socketChannel.pipeline().addLast(handler);
}
});//给workerGroup的EventLoop对应的管道设置处理器
//绑定端口号,启动服务端
ChannelFuture channelFuture = bootstrap.bind(port).sync();
System.out.println(name + " 已启动");
//对通道关闭进行监听
channelFuture.channel().closeFuture().sync();
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
}
}
}
package com.sux.demo.websocket2;
import io.netty.buffer.Unpooled;
import io.netty.channel.*;
import io.netty.handler.codec.http.websocketx.*;
import io.netty.util.CharsetUtil;
import java.util.ArrayList;
import java.util.List;
@ChannelHandler.Sharable
public class WebSocketServerHandler extends SimpleChannelInboundHandler
package com.sux.demo.websocket2;
import io.netty.buffer.Unpooled;
import io.netty.channel.Channel;
import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;
import io.netty.util.CharsetUtil;
public class WebSocketClientHost {
public static void main(String[] args) {
WebSocketClient webSocketClient = new WebSocketClient();
SendDataToServerThread thread = new SendDataToServerThread(webSocketClient);
thread.start();
webSocketClient.connect("127.0.0.1", 40005, "WebSocket客户端");
}
}
class SendDataToServerThread extends Thread {
private WebSocketClient webSocketClient;
private int index = 1;
public SendDataToServerThread(WebSocketClient webSocketClient) {
this.webSocketClient = webSocketClient;
}
@Override
public void run() {
try {
while (index
package com.sux.demo.websocket2;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
import io.netty.handler.codec.http.websocketx.PingWebSocketFrame;
import io.netty.handler.timeout.IdleState;
import io.netty.handler.timeout.IdleStateEvent;
public class ClientHeartbeatHandler extends ChannelInboundHandlerAdapter {
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt) {
if (evt instanceof IdleStateEvent) {
IdleStateEvent event = (IdleStateEvent) evt;
if (event.state() == IdleState.READER_IDLE) { // 读空闲
System.out.println("断线重连");
ctx.channel().close();
} else if (event.state() == IdleState.WRITER_IDLE) { // 写空闲
System.out.println("客户端向服务端发送心跳");
ctx.writeAndFlush(new PingWebSocketFrame());
// ctx.writeAndFlush(new TextWebSocketFrame(Unpooled.copiedBuffer("PING", CharsetUtil.UTF_8)));
} else if (event.state() == IdleState.ALL_IDLE) { // 读写空闲
}
}
}
}
package com.sux.demo.websocket2;
import io.netty.bootstrap.Bootstrap;
import io.netty.channel.Channel;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.http.DefaultHttpHeaders;
import io.netty.handler.codec.http.HttpClientCodec;
import io.netty.handler.codec.http.HttpObjectAggregator;
import io.netty.handler.codec.http.websocketx.WebSocketClientHandshaker;
import io.netty.handler.codec.http.websocketx.WebSocketClientHandshakerFactory;
import io.netty.handler.codec.http.websocketx.WebSocketClientProtocolHandler;
import io.netty.handler.codec.http.websocketx.WebSocketVersion;
import io.netty.handler.timeout.IdleStateHandler;
import java.net.URI;
import java.net.URISyntaxException;
import java.util.concurrent.TimeUnit;
public class WebSocketClient {
private NioEventLoopGroup eventExecutors;
private Channel channel;
public WebSocketClient() {
eventExecutors = new NioEventLoopGroup();
}
public Channel getChannel() {
return channel;
}
public void connect(String ip, int port, String name) {
try {
WebSocketClientHandshaker handshaker = WebSocketClientHandshakerFactory.newHandshaker(
new URI("ws://" + ip + ":" + port + "/websocket"), WebSocketVersion.V13, null, false, new DefaultHttpHeaders());
WebSocketClientHandler handler = new WebSocketClientHandler(handshaker);
ClientHeartbeatHandler heartbeatHandler = new ClientHeartbeatHandler();
//创建bootstrap对象,配置参数
Bootstrap bootstrap = new Bootstrap();
//设置线程组
bootstrap.group(eventExecutors)
//设置客户端的通道实现类型
.channel(NioSocketChannel.class)
//使用匿名内部类初始化通道
.handler(new ChannelInitializer() {
@Override
protected void initChannel(SocketChannel ch) throws Exception {
//添加客户端通道的处理器
ch.pipeline().addLast(new HttpClientCodec());
ch.pipeline().addLast(new HttpObjectAggregator(65536));
ch.pipeline().addLast(new WebSocketClientProtocolHandler(handshaker, true, false));
ch.pipeline().addLast(new IdleStateHandler(5, 2, 0, TimeUnit.SECONDS));
ch.pipeline().addLast(heartbeatHandler);
ch.pipeline().addLast(handler);
}
});
// 连接服务端
ChannelFuture channelFuture = bootstrap.connect(ip, port);
// 在连接关闭后尝试重连
channelFuture.channel().closeFuture().addListener(future -> {
try {
Thread.sleep(2000);
System.out.println("重新连接");
connect(ip, port, name); // 重新连接
} catch (Exception e) {
e.printStackTrace();
}
});
channelFuture.sync();
// 等待握手完成
// IGetHandshakeFuture getHadnshakeFuture = handler;
// getHadnshakeFuture.getHandshakeFuture().sync();
channel = channelFuture.channel();
System.out.println(name + " 已启动");
//对通道关闭进行监听
channelFuture.channel().closeFuture().sync();
} catch (InterruptedException | URISyntaxException e) {
e.printStackTrace();
} finally {
}
}
}
package com.sux.demo.websocket2;
import io.netty.channel.*;
import io.netty.handler.codec.http.FullHttpResponse;
import io.netty.handler.codec.http.websocketx.*;
@ChannelHandler.Sharable
public class WebSocketClientHandler extends SimpleChannelInboundHandler
package com.sux.demo.websocket2;
public class WebSocketServerHost {
public static void main(String[] args) {
WebSocketServerHandler handler = new WebSocketServerHandler();
WebSocketServer webSocketServer = new WebSocketServer();
SendDataToClientThread thread = new SendDataToClientThread(handler);
thread.start();
webSocketServer.start(40005, handler, "WebSocket服务端");
}
}
class SendDataToClientThread extends Thread {
private WebSocketServerHandler handler;
private int index = 1;
public SendDataToClientThread(WebSocketServerHandler handler) {
this.handler = handler;
}
@Override
public void run() {
try {
while (index
步骤:先启动服务端,再启动客户端
现象:客户端与服务端互发消息,消息发完后,互发心跳
步骤:先启动服务端,再启动客户端,然后关闭服务端,过一会再启动服务端
现象:客户端断线重连,通信恢复,正常发消息和心跳
步骤:先启动客户端,过一会再启动服务端
现象:服务端启动后,客户端连上服务端,正常通信,互发消息,消息发完互发心跳
以上测试,客户端可以收到服务端发送的心跳,但是服务端无法收到客户端发送的心跳,导致服务端触发读空闲,从而关闭连接(代码已注释掉)
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